Johnny, heh I remember that PM its back on the list of things to do, never left actually hehe. Its a script he wrote for anyone to use. I keep meaning to crack it open and play with its fiddly bits to change that. More than likely once I work out a gallery viewing solution I'll replace it. Ideally all I would have to do is…
I got this from a friend that's looking to find some folks for Midway... Here's the link and the jobs that are up for grabs. This is not me or my company, any inquires to me will be mocked http://www.midway.com/rxpage/MidwayJobsAvailable.html Company: Surreal Software (Midway) Job Title: Various Art and Animation jobs…
Thanks, it's all about narrowing down the issue in creative ways. Sorry I seemed to abandon this thread, but the summer holiday is somewhat sacred here. I reopened the project and started to create a separate material using the same offset. I compiled, and Unreal crashed. I opened the project, and the skeletal mesh was…
it's pretty insane what you have to do. I think artists need to branch out and learn more technical skills and form new studios. Spend some time on the side and pick up programming or animation instead of trying to make a model 0.1% better to have a chance of out-competing fellow artists who are also doing the same thing.…
looping walk cycles(and anything else) using motionbuilder is relatively easy, make sure you have a frame at the start and end that are relatively the same (contact pose is what i would be looking for) crop the animation so its only them frames on the timeline, copy the first frame, now on a new layer make a zero key on…
Hi, I’m a manga script writer. I’ve watched over 400 anime and read nearly 200 manga, and now I’m developing my own original manga-style series called “The Unknown Awakening.” I want this to be the first proper Indian manga with a global audience. In a world where 25% of humanity awakens superpowers upon reaching maturity,…
Ahh, thank you, and no problem, always been curious on this thread. I was trying to see if there was any information if modeling creatures/animals were the same as modeling people during that time https://www.amazon.com/Maya-Techniques-Hyper-Real-Creature-Creation/dp/1897177046 I found this book, but it seems there is a…
Hey guys, I've been doing a little animation recently and I've been wasting lots of time changing all my animation keyframe tangents from bezier curves to stepped keys. When I was trying out the max8 trial, I noticed this little icon nestled in among the animation buttons at the bottom: This button does not exist in Max7,…
in my opinion an elephant would not work because of the animations, you should go for a more feline kind of animal but you dont need to waste the elephant idea, a good exercise is getting some characteristics of the animals you want, like the awesome beast master set that peppi did for the polycount contest, he get 2…
Cool concepts! I couldn't resist to start the ruins one. How far will I get? :tongue: Just simple modeling, controlling shading via hard edges, don't intend to do any highpoly/ sculpting. Rendering in Unity engine, baked lighting with Bakery. Next, I would apply surfacing, probably using a hand-painted trim atlas. Final…