No undo! arrrrrghhhhh! A lot of the theory about light and colour is the same as painting on the computer. However paint works on an subtractive colour system using CMY colour space. This means if you add all your colours together you'll get a dark brown and not white like a computer monitor. You get a brown and not black…
Thanks! I want to do an entire scene like this but I'm still experimenting with a way to make this more feasible. Printing out UV shells and painting them with gouache is very time consuming, and expensive... That's why I'm pretty sure now the Gearbox artist said the line work is physical and the paint is digital. I think…
Hey polycount community, I've been a bit timid to post my work on the forums because there are so many outstanding artists on here, but I figured I would share what I have been working on for a independent project of mine. I draw my inspiration from years of painting Warhammer miniatures and having endless fun amassing a…
I was painting the normal and tried to fix some baking errors on my mesh in SP. I tried this method before in the previous version, and it works well. Then, I noticed that whenever I paint over the mesh, some weird stains appear on the surface, or I call them specks of dirt. How should I fix it? Before paintover After…
I'm not really sure what you mean by edge lighting? I'd imagine it's just painted in the texture itself? Some people may use AO maps or curvature maps as a guide for hand painting lighting information. But it still looks better if you actually paint it into the texture itself and not rely on an overlay or multiply to do…
Hi all, So i'm new to the hand painted scene, and polycount. I don't really have any experience with painting or digital painting, so any pointers and critique would be very welcome. There is a lot of inspiring work on here, so i thought i'd get some motivation going for my own stuff too and log my progression. So here is…
Hello @Lilium and @liketotallyakid , I had the same issue just a Minute ago. What seems to have fixed it for me might be worth a try: I saved the file on the basic spp format, restarted the program and then opened the project. Afterwards i rightclicked the Layer and added a "Paint" (mask i guess?) - it seems to be…