I've already started the blockout, going to be posting that soon. In the mean time here is some concept art for what I have planned. I am by no means a concept artist, but I'm definitely going to try getting better at it. I'm picturing this environment that once was that home of kings back in ancient time that would come…
Real-time game asset, 21k Tris, 5x 2k texture sets. Sculpted in ZBrush, modeled in Maya, textured in Substance Painter/Designer and rendered in Marmoset Toolbag 3. This asset utilized personal photoscans for the firewood, trophies and the bundle of thistles. Cheers!
I dont know if that needs to be exactly that way. Because he's not going to use a quake2 engine. He just need to assign a name to the animation frames that way i'll be able to use a script command:SetObjectAnimation(ObjectName : String; Animation : String); Yeah it's pascal...i know that's very old and slow :poly141: But…
Hi Polycount! :) It’s been a while. So a while back I posted about being laid off from my last job as a Lead 3D Artist. I am sure I speak for many people here when I say that I really really dislike the job search. I interviewed at many of my “Dream” jobs/studios. But unfortunately I never had a chance to get past the…
Hi beautiful people, I'm happy to share with you one of my last collaboation with Dekogon Studios Hope you like it. Cheers guys More details in the link below. https://www.artstation.com/artwork/zA0Waq
i am super addicted to this game.. classic top down shooter.. super fast pace .. ultra fun.and ultra free . i have already had like 6 siezures.. its called CHO_REN_SHA.. it really takes me back.. graphics and sounds are totally 1995 dude!! beat my top score!! 425,778 the only buttons are the arrow keys and shift and…
Aaaah, feck it. EDIT: OK, so this is the question I have now, why don't people create the correct tangent 'bakers' for their software before releasing it? It doesn't make sense, atleast make the information easy to access so people know. I just found out today thanks to EQ that UDK is NOT synched with anything except Max's…
made this guy up a long time ago, always been one of my favorite characters but i have never made him in 3d. this is part of a personal project and lots more info will be up soon about it. if you don't remember the original post.. this guy has an interdementional porthole for a head, he can pull things from other…