A long time ago, Nintendo used to run a "design test" (not sure if this is still done). They would have a box of "game props". They would randomly grab several items such as: - A bunch of Black and White tokens - Cue Cards - Some Dice - Some Dominos - Deck of Cards. Then you would be required to make a game with whatever…
I've been a bit sporadic with this one... Given how I am all over the place. But I love dance animation, and this is one of the ones I went the furthest. https://youtu.be/djsd5i-pkV8 This is the super rough version where you can see how far I was aiming for this particular segment. https://youtu.be/pWT-8te7e8s I feel like…
still prefer the old look but to be fair, I cant judge much more without seeing story - dialogue, and more personality of this new Dante. hopefully we can see it very soon. also most of us forgot, Devil may cry was meant to be resident evil 3( or 2 ), its way off that capcom have to change the title . capcom is not…
I don't know about that. How many games have successfully cloned Nintendo's artstyle and received similar fanfare? I know some games that tried to copy Zelda, but were never heard of again. Or when that new Guilty Gear game dropped and it nearly perfected "2D graphics that's actually 3D" I was expecting a whole bunch of…
Doesn't second party require at least partial ownership by the console manufacturer and of course complete exclusivity? I've seen e.g. Nintendo publish Capcom games but noone right in their mind would call Capcom a second party. OTOH the second party term is artificial anyway, law and language only know first and third…
Slayer that's pretty scary that you started this way also. BTW south Everett sucks, at least in my area it does. Thanks for the encouragement guys. I'm sure things will get better. I'll update you guys later. I'm about to take a test to see if I'm fit to work for nintendo phone support Going to wait for the kids to go to…
The company I worked for just recently had lay-offs and I'm looking around to see what options are out there. I have been working with 3d for a total of three years professionally as a military simulation artist and as a character artist for the Nintendo DS. I am still unsure about relocation (i live in the Orlando, FL…
Hi Guys, I know nobody has posted in this thread for a while but some people PMed me asking for a making of. Below a thorough description of the creation process on this character. Hope it is usefull to some. Overview I want to start this Making of, by giving a shout-out to Josh Herman, whose Hard Surface Character…
It may be a bit premature at this point to dismiss D3 "as typical as u would expect" or lacking originality. Having played the beta I was very pleased with what I saw. The game play is just amazing and so fluid. The atmosphere of prior Diablo titles is out there, almost like its just over the horizon, just out of reach,…