Hey guys! I'm sharing the end result of the amazing time i've spent with my vibrant team. We had 7 weeks to create a fully playable chase scene with the subject of our choice. Our team is constituted of 6 students from the NAD in Montr
https://www.youtube.com/watch?v=RC8wBG5FezE https://www.youtube.com/watch?v=cqqbBtJuY3k Can you give me your opinion should i continue or start again or maybe idk. anymore. does it suck?
First attempt at ZBrush. First attempt at hand sculpting wood. etc I wanted to make the wood look really aged and to have some kind of a purpose prior to becoming a pallet. (battle) Hopefully I will get better at sculpting along the way of doing it. I plan on baking it down to low poly game ready object. For now this is…
I know that this is possibe in marmoset toolbag 1. But I can't find this function in marmoset 2. And I can't use second marmoset toolbag 2 because I need fog effect (marmoset toolbag 1 doesn't gave this function)
http://www.blender.org/development/release-logs/blender-243/ Now with many great new features: Zbrush/Mudbox like sculpting, Re-topo, Multi-res mesh and much more. Has this messageboard become a cat posting chat board or what???
Hey everyone! :) Great work to all on the challenge! It's been fantastic to see the different takes on the props this go around. I love all the little details and considerations everyone had for their approach, they're all incredibly well done. September is here and that means a new challenge awaits! Whether you're looking…