For me the main reasons to go with CryEngine every day: * Realtime Lighting Feedback * Trackview and its Tangent handling is much nicer and more intuitive to a Maya/Max User than Matinee * Very clean rendering and great shaders (that said, if you don't write HLSL you will have a hard time creating custom shaders (which…
Ah I missed the scarecrow part - didn't mean to sound harsh either, but why not look at some reference for scarecrows, it's one of those things where viewers are very used to a certain look and anything that falls outside of the look is very hard to recognize.…
The dithered lod transition can be enabled in the material properties. About fading them at culling: https://www.google.com/search?rlz=1C1GCEU_enHU838HU838&q=unreal+engine+foliage+dither+fade&spell=1&sa=X&ved=0ahUKEwieiMqqzIvhAhWP_CoKHWMQAjwQBQgoKAA&biw=1920&bih=969 Root fading can be done by enabling the dithered opacity…
The valedictorian of my school set a provincial record of getting a 99.9% average in school. He went on to become an engineer. He had absolutely no leadership abilities, or social skills to speak of. He was one of the last in his class to get a job, and he has not since yet been promoted in the 11 years since his…
This is the showcase thread, and i would like people to showcase such designs, if they have such or can make such. As its not economically for me to get thru thousands of threads that are 99,9 % about something else like characters. Also its possible that people who can do or have such designs wich Iam looking for already,…
yeah, so number of non-game-series-discriminate site where some hobbyist could learn how to make game (player, vehicle) models for games as a portfolio to be a professional as well as share, and skin other models in a community-based portal = 0 another cg/3d whatever blog kissing up to pro companies = +1 sites left…
99.9% of your fans rarely mess around with your screenshots and could care less about what the 0.1% is whining about. Diablo is gonna sell the same millions of units, whether they reply to a bunch of know-better 12 year olds with their pirated Photoshops or not. Anybody who's shipped a few games has gone through it... you…
I did a quick paintover to see what i could do with the midriff. i think i will add some kind of corset to cover up all the tummy showing. I also attempted to make some kind of Henna design or something on her right arm. I dunno if i want to develop a tattoo or just keep it bare. Only time will tell. However, I am inclined…
Hi all, I've been working on an old Splash Damage art test (http://www.splashdamage.com/images/content/arttest_concept01.jpg). I'm gonna use it for my game art course too. :) Here's the specifications: Model from concept art * 1000 Triangles * 512 X 512 Diffuse/Specular/Normal Maps * Textured in a realistic weathered style…