Well usually people just use a turbosmooth modifier and place edge loops to control the smoothing. This might be useful http://cgi.tutsplus.com/tutorials/next-gen-weapon-creation-part-1-the-high-poly-model--cg-782
ok, new images: I havn't done as much as i'd hoped in this recent update, however i have added more signs in the center area, and also added some pipes (still needs more though) I've also created an FX material that sharpens the mid-ground of the image used in the post process chain. playing through it it's looking pretty…
You had better be running this, after all you started the thread that lead to its creation. http://www.polycount.com/forum/showthread.php?t=78932 Outside of that, layer folder groups, masks and naming shit. I gut mother fuckers who use 200 layers with one pixel each and no naming conventions. Collapse stuff, do more…
In UDK ? You can't. You will alawyas get some sort of artifacts, perfomance issues or so on. Because of poor real-time lighting implementation. And it is disadvantage because I have to rebuild them each time I change something. And I like change something a lot. I disagree. Entirely. In UDK you will end up with ToD…
yeah, you and me both This summer I bought a 780. At the time, I figured it would at least last a year or two before it came across some tech it couldn't keep up with. :icon60:
That's what the video card adapters look like, but the power cable that came with the card looks like this: The cables on my power supply have six metal pins rather than the 5 shown in the pic. Either way I'm 90% certain it's a motherboard compatibility issue at this point. Edit re: the motherboard / BIOS issue... Check…
SLI/Crossfire is almost always a bad choice: -expensive -driver issues -micro lags in games -powerconsumption -heat I also wouldnt recommend buying a high end card for 400 bucks or more. I think the most reasonable choice is something from the higher midbudget, for example the Radeon 7870 which costs around 200€. If you…