you know, i was thinking about it, and there's no reason to use standard 12 oz bottles anyway. I'll probably bump 'em up to 40 oz. bottles or 32 oz. cans (i think 32 oz budweiser cans would fit the color scheme). This helps with the scale issue and they look more like drunks. The more irresponsible and slobbish i can make…
Full Transcript: http://english.aljazeera.net/NR/exeres/79C6AF22-98FB-4A1C-B21F-2BC36E87F61F.htm I read the whole thing. Very interesting. Many of the big name news corporations have alternate translations of many portions of this. Another version just for kicks: http://www.msnbc.msn.com/id/6387378/ I'd say his plan of…
People have started matching up the art from the actual source on CGTalk. My favorite is a screenshot someone spotted that's taken from a Thai life insurgence commercial. Screenshot: http://www.saatchiart.com/art/Painting-SCONTRO-FRONTALE/52660/1952607/view Commercial: https://vimeo.com/6361859
started up a new IG for a project I have in the works. Going to be a mixture of game art, tutorials, industry advice and pretty screenshots from whatever I am playing atm. https://www.instagram.com/polygonacademy my views on IG are it should be the place people are documenting their journey/process and artstation should be…
My Custom Chars are not included in the mod, you can download them here: Bunnys: http://skincity.beyondunreal.com/?section=models&action=show_infos&id=673 Mice: http://skincity.beyondunreal.com/?section=models&action=show_infos&id=672 Warehouse is in map rotation at this server:…
The rock sculpts started in zbrush as generic cylinders or boxes, alpha'd the crap out of it with rocky type formation alpha's, then I decimated down to close to game model specs and cleaned it up in Maya. In this pic you can see that normal tool at work.…