Taking things a bit further Edit.. cant seem to upload photos right now so here's a link to my blog - https://www.artstation.com/crawlspace/blog/8rAj/week-13-final-project-wip-update-2
Hi, I can do animation in blender. Please check my portfolio at: showreel 13: http://youtu.be/HSLCqDZHpmk showreel 09: http://youtu.be/DNPDVg2-u2g Hope to hear from you soon Thank you
MODO | Onion Skinning This video is a quick introduction to Onion Skinning in
MODO. Onion Skinning enables you to see several frames of your items at once. http://www.pixelfondue.com/blog/2017/6/13/modo-onion-skinning
Re-built it myself with those 13 JPG and looks like initial DNG worked subtly better. JPGs make a few geometry artifacts I don't see on previous reconstruction Anybody is willing to beat it with Reality Capture?
Small up - 13 960 tri for all To Go: - need to model more small pieces of the scene - add lighting in renderer (now its only hdr) - fix specular, im not happy with that what i have for now
Someone posted some different colors and patterns in the WAYWO thread, I think they're worth considering, changes it up quite a bit. Here's a direct link: http://www.polycount.com/forum/showthread.php?t=146362&page=13
http://www.linkedin.com/pub/tanner-kalstrom/13/52b/5a0 add it up! I don't think there's an issue adding Linkedin to your website - not so sure about resume. Unless it's a digital copy I suppose. Shrug.
not sure what modeling application you use... [ame=" https://www.youtube.com/watch?v=6Hr_K3Xlw4U"]3DS Max Asset Creation Series - 13 Unwrapping and Texturing - YouTube[/ame] just a unwrapping link I found for max
Hehe, Xray Unwrap is exactly Blender's unwrap code implemented in max. The feature list and names are exactly alike.. Not to demean their work bringing it over, but I can't believe they're essentially charging 13€ for open source code.