Fingus: did what you said. And Mudbox came up to 50 million polys without any problem! hmmf.. Maya is where it is pissing me off. Cant even handle 50 000 polys :(
Hey mate, sorry to continue being a bother but that link "Error 404 - Not Found The document you are looking for may have been removed or re-named. Please contact the web site owner for further assistance."
So basicly she is asking for random people on the internet to pay for her school? I dont get it. Portfolio is 404'ing on me, i dont get why i should be upset or even care.
Unreal Editor 3 is what is usd for UT2003/2004.Unreal Editor 4 is for Unreal Engine 3. Roboblitz (can buy through steam for about $15) has a modifed version of Unreal Ed 4.
Basically Gamespy got their dynamic servers hacked in October 2004 leaving us with a massive downtime, forcing a new board installation that was temporary but now permanent (and that's where we are) The old board was buggered for good, by the looks.
Etienne, I don't thing that our UT 2004 model would have a team color. We'll make textures according to the model. Perhaps that some students will make blue or red textures, but it isn't obligatory.
Im sure this is what Dave meant: Hopefully Im not confusing anyone further I didnt get good results until I made the chain closer to the surface, and set the falloff of the skin wrap to .001