Didn't want to make a netflix thread, so i'll post this here. http://www.deadline.com/2011/07/netflix-unveils-60-price-hike-for-streaming-plus-dvd-service/ "The company's abandoning its $9.99 a month plan that enabled subscribers to watch unlimited video streams and also have one DVD out at a time sent via mail. The price…
You should not be paid below $40k a year for your first full-time artist job. If you are, do not take that job. $40k a year is definitely doable for "comfortable" living. Go to glassdoor.com and you can see what some people and put in for their salaries at certain companies. Also, this:…
This piece is about 60% WIP at the moment. Still a bunch of little and big things to do, but overall pretty pleased with how far it has come! C&C always welcomed! Things still left on the plate (Copy and pasted from my Google Drive Work Doc): Finalize Interior structure: Pipe Texture Painter Pass: Door Pillar Door Window…
Fwiw I, nor any of the female gamers / game dever's I've worked with have ever felt like it was. And an interesting side note, when I was in Taiwan for about 10 days on a short teaching stint, the studio we were at (xpec) was 60% women, 40% male artist ratio - something that was clearly obvious walking around in the studio…
Just at first glance, your body is way too small. Astartes physique is all about bulk. What you've got is more like a regular human in a suit of power armour. The overall shape of the armor doesn't look too bad, it's a little flat though. Give it some more size on the green axis (x? I can't really tell)and the…
@pior - many big vfx studios already do that. some game studios have done it i belive but i cant remember which ones. also i believe i read somewhere that original doom did something like that for the monsters. i would guess the main issue with traditional sculpting-to-digital process is that it is too slow and too messy.…
- Get rid of the splash screen, people wants to see your work at the very first second. - The background is a bit distracting, I have difficulties to focus on the demo reel. - The web pages are heavy. Use this tips: In Photoshop, instead of saving a normal file, go to File / Save For Web and Devices. Then, select the JPEG…
Sorry for the late response, I did the driver patch today for the 1070 but still no luck, I get it were it's stable for like 10 seconds and then out of no where the whole program freezes and it sits there until it finally decides to crash itself. The only way I've been able to get it functional is by only having Iray use…
Well ok, this might not work for everything, but what i tend to do (like 60% of all my props lol) is to start with tools->flattenmap in the UV editor. then select edges and sew them together to make island that makes sense to me. It takes time and its really boring ( basicly what i have been doing all day now....) But…
@ Dave Jr Same problem here. I know what you mean. For my large arch: The absolute height of the element itself is the same as the small arches. Yet I pulled the arch-bend higher than from the small ones, so it is up to 60% of the elements height. The arch is still very flat... Looks fine in the whiteboxing. But I'm not…