Dayumn, tons of amazing stuff in here (as always)! meshiah - Amazing piece! Glad you found it again to post. Nick Carver - Stunning work. Thanks for continuing to update us on your work--I always find it very inspiring and motivating! jramauri - Nice! You've really made some very good improvements to her, she's looking…
man you guys have some amazing work in here! @Autocon: love the painting, totally screamed ITSP before i even read that part :D @duncan: your kid zombie looks great, especially all that black-rot-tar-blood stuff on him :) @seth: loving his pants, those are some crazy awesome wrinkles! cross posting from my wip Haz's class…
Hey Guys, I wanted to post another little WIP of the character I am working on at the moment and I had fews questions... If someone can have my answer :D First here is the WIP My First question is, I often got problem like you can see on the image. I open my zbrush file and when i apply the matcap that I like to work with,…
My website is old as dirt. It's time to get some new stuff up there. After Darksiders II Ships, I'm going to wipe my old site (including all the old content) and put up all new stuff starting from the first Darksiders to present. To help with this, I have a little project planned out. I'm going to make a series of avatars.…
@Neox: Love that bear! @Jonas-144: That's a great scene! Only crit I have is that it might use some more colors or something. It looks very monotonous at the moment but perhaps that's intentional? @Nina l.: I like that scene but you should try to place the branches of the tree in a way that it doesn't look like it's a…
been a long time since i posted anything in here...busy as hell with school QQ been working (slowly but surely) on my sci-fi knife texturing...got the metal pieces 95% done....might tweak the scratches somemore so that they don't look like retarded white blobs....im just happy that i'm HOPEFULLY learning more about…
Hey Scudz, pretty fun Superman you've got goin! I realize its a WIP, but hey its Polycount. Here's your free crits! :) I did a little liquify + Paintover for ya. I think you've got some proportional issues that could be addressed to make him look more like the character. To me, those eyebrows read more like iron filings…
A screenshot of my Unity game project. It's the starting level of the game, a prison tower: And a quick wip render of the main-character-to-be: And before any comments on how the "eye holes" aren't where his eyes should be, it's because the masks in the game are magical items, that the wearer just sees right through. I'm…
Another DeLorean update, still a WIP obviously but I'm down to details on the high res before I start breaking it apart for the low. I'm not happy that the undercarriage is extremely simple - though its not like it will be seen. Still needs zip ties for the wires, brake pads, and small wires.. to name a few things. Also…
Kinda new on Polycount, not that familiar with the site. All I know is this Sub-forum/thread, and, it rocks. Here's me contributing: First full high poly body I'm finishing, It's Red skull from Captain America Series. I'm trying my own twist at a cross-over between the Ultimate Red Skull series (including tattoos) and the…