Touch the surface and then hold shift to draw straight lines with your current pen just like Photoshop. If you want to draw at an odd angle first draw out a transpose line and then click the white circle at the end to align the screen to the transpose line. Or open the lazy mouse menu and turn on lazy mouse, backtrack,…
I'm creating this character in from this concept art and I require help in finishing it. I've worked from scratch on it for the past month or so and gotten it to this point so far. I have made many characters, mostly head sculpts/busts but never to their completion or past the high poly phase into texture and material…
TL;DR My website with portfolio (check YouTube channel for more) http://sergeizemtsev.tumblr.com/ If you want:* Atmospheric and eerie soundtracks in the spirit of Yume Nikki * Paranoid post-punk and insecurity like Berserk and Paprika soundtracks * If you conceived Persona and Danganronpa in the darkest colors * You need…
Hi everyone. I've created a shader override for maya in vp2 with Zebra Curvature clay reflection line and drafta Analysis to better understand the surface continuity. For anyone want a good 3d model this is a must ot have. https://youtu.be/PwiVDEOUQxI The link on my gumroad on video description on youtube.
Hello and welcome to Polycount! The primary language here is English, so it's best to translate your text before posting. It's not a strict rule here, but it will improve the likelihood of you receiving more interactions and feedback, because pre-translating into English will remove a barrier for people. I like these…
Never to return to New Line it seems, but that is New line's loss. The rights to a film version of the Hobbit only remain in New Line's possession the rest of this year, and after that Saul Zaentz can give the rights to a studio that agrees to put Jackson in charge of the project. Regarding the lawsuit, the New Line guy…
Hey guys! This will be a bit of a long post, and I thank you for anyone taking the time to read this..! Background on career shift: ・Back in 2018, I couldn't find any fulfillment with my current role as a DevOps at a financial institution, so I took a leap in my career to leave my job, and pursue the things I've been…
Hey, just wanted to share what I'm working on these days. New character set for a game I've been working on for the past few years. Line of Defense. These are like a higher quality version of the same original designs the game had. I hope you like them. Specs are on the image. You can check out my site here:…
every normal bake i do thats part of the this mesh becomes screwed up. i tried different settings like global supersampler with or without it. I tried redoing the projection. I tried baking it in xnormals, which looks even more retarded. but if i rebuilt a mesh that is the same and bake the highpoly it is fine. My guess is…
It really depends what one means by "looking like real life", because what makes real look real depends on what you're looking at. Sure, a human can try to move like a videogame character, but it will look really bizarre and uncanny. But we know that's real life, and it's just someone walking weird. A videogame character…