Some more art made with zb4 beta: http://spacelunch.pair.com/blog/?p=452 Also, supposedly zb4 is 32bit only, according to what presenters said at Siggraph.
Trying to get better at weapons, so I modeled this 1911 a long time ago and decided to finally finish it. I went with a Hitman theme because I love those games and thought it would be a fun but subtle homage to agent 47. I then created some attachments to go on it, silencer and red dot sight. They're are not supposed to be…
Here is my entry for the AMD Radeon rendering challenge at CGtalk which won first prize. It is a surreal scene of roach stealing donuts. You can find the process of my project here, http://forums.cgsociety.org/showthread.php?f=452&t=1476116 Enjoy!
Hi Guys thank you so much for all the info! Really appreciate it. So at the end I think I will go for a liquid one, not sure why but I have a feeling. :3 As for the components are the following : CPU https://www.scan.co.uk/products/intel-core-i9-9900k-cpu-oem GPU…
since you are going with a more hi rez approach I would give the eyes a second look. I would consider this approach https://cdnb1.artstation.com/p/assets/images/images/003/432/469/large/magdalena-dadela-eye-setup.jpg?1473626502
From artstation server Download free just click it Yes it is me doing these things, i am feed up with the internet spyware bullshit and electrical radiation: https://cdna.artstation.com/p/assets/images/images/040/993/432/large/david-cruz-thumbnail-superhq.jpg?1630458869 enjoy.
* You have included 452 images in your message. You are limited to using 10 images so please go back and correct the problem and then continue again. Images include use of smilies, the vB code It would be nice if someone could fix this, i think maybe a limit of 100 or 200 smilies per post is a little more appropriate.
Just Updated my ArtStation http://www.artstation.com/artist/Bonebrew22 included a recent weekend project that I was testing out in Marmoset 2 Slightly NSFW https://d2ip58kv7n8yjd.cloudfront.net/p/assets/images/images/000/020/452/large/screenshot002.jpg?1398024143…
havent really done a proper building so i thought it would be a good thing to do.. reference is from google maps 532 w hastings in vancouver. http://img687.imageshack.us/img687/3715/refha.jpg heres my progress so far, i highlighted the the individual pieces of how im building it. i have dont alot of multi sotry building so…
Hello, Long time lurker thought id post something iv been working on and get some feedback. This is a Trike thing i'm modelling for use in a game engine. This is the highpoly 95% done, just wanted to get some feedback before I start making the low-poly version. I guess this thing would be found in a post apocalyptic…