Poop, about your Z-Brush video, there's actually a pretty easy way to attach more than three fingers (and make it look correct) to one Z-Sphere: The problem: http://206.145.80.239/zbc/showthread.php?t=24163 The solution: http://206.145.80.239/zbc/showthread.php?t=23136 The script:…
Im no expert but the rigging looks good right now ! I don't see any real issues other then the usual bit of problems in the shoulder area . I know for sure there is a good bones tool plug in for max that has a really good mirroring script but I cant remember what it is . Im sure someone will let you know though .
Demos always run pretty bad when I try them. Far worse than their retail versions, anyways. The UI can be changed a little bit though. Press alt+arrow up. Also, the retail game will be 100% customizeable through LUA scripting, I believe. So you can make whatever interface you want
oh, i follow... i would have to eyeball a rotation and reset the x-form. this doesn't help, but i try not to model anything at an angle if i can help it. if i have to, i'll make an instance and work on the "vertical" one. i would be interested to hear if there was a quick way or align script to do this. sorry i can't help.
Thanks for the reply guys. I have had both good and bad remarks concerning the java script stuff. I guess it's personal opinion. I had a really straight forward approach on my last site and got no love. Hoping the expolatory nature of this one at least gives me feedback, good or bad. Thanks again for the remarks! Mike
I guess i can't blame it on the director being the writer but solely on the director sucking balls and also being the writer. The things i was referencing too i noticed some also had writers, all be it TV and bad movie writers. So i guess i can't blame it all on the directors, but don't they get to approve of the script?
To all the folks saying the story was too convoluted, it's really one of those movies you have to see a second time to fully grasp it, at least I did. Seeing it the second time I picked up on a lot of the subtle moments where things were referenced, then later on became a focus. Really an amazing script how everything is…
Many of those are in Chuggnut's UV Tools http://www.chuggnut.com/scripts/unwraptools/unwraptools.htm UVPaint is another handy one http://w3.enternet.hu/godzola/ScriptSide/ Funky workflow but I found it super-useful for UV-ing architectural models. To paint UVs properly, you must be in a perspective view, with the mesh…
Project Brief A mashup of old school Zelda dungeon crawling, mixed with the frantic pace of Over Cooked, where up to 4 people work together to traverse through small dungeons, solving puzzles and defeating monsters. What I Need - Must be comfortable in UE4 - You must be fairly well versed in implementing gameplay mechanics…
Hello fellow Polycounters! Here's a little making of for a knife that can't cut an apple, but is definitely great for stabbing and crushing heads. Best to be used in a zombie apocalypse scenario. Before I started, I was digging up a bit about history and the usage of knives in wars. I found out that tri-edge trench knives…