Here's a simple "Newtons Rings" / "Iridescence" material. Just requires 1 'rainbow' spectrum gradient texture. I also included an option to shift the hue to match your ideal material.
looking at again i did notice one more thing. where the back of the leg meets the tail seems (for lack of a better word) too high. included a paint over to demonstrate:
So i started out planning my scene on paper. apologies for poor quality and unreasonable size of pictures. Also listed a few things i wanted to include for storytelling elements.
@larryrttrivette Hello, Larry. Since I am using Maya 2018, it has exactly 6098 faces for low-poly mesh that includes everything such as bolts and nuts. Moreover, this is my UV:
Its a shame it is only possible to draw cartoon dogs on the iPad. I hear they may be expanding the functionality to include other cartooon animals in an upcoming patch though, so there's that I guess!
Skydomes are pretty standard. Maybe layer 2 of them to get some parallax. The skydomes only include clouds, anything like far-away mountains or similar should always be geometry.
This is a cool idea! :) I don't have a crit but I'll say it's very brave of you to do such an original body shape. Hopefully it can inspire others to do the same (myself included).
Thanks!! I'm really glad you find them useful, and thanks for the Wiki add! I forgot to say but each tutorial includes a .PSD with all the layers and stuff at the end of the tutorial.
Just be careful not to include composition studies or redesigns based on a pre-existing composition. It's very easy to spot stuff like this, and it doesn't give me a good indication of your design skill.
Long time no update, but now I'm finally trying to finish this environment. Some stuff left to do, including the spotlights for the ceiling and some lighting tweaks. Feedback would be greatly appreciated.