Last time I ran performance tests on nodes flipping the green through a RGB Curves node was slightly faster than separating and recombining. It was a negligible difference, but not something an expert in crashing Blender like me should overlook, haha. I used to store all nodes groups in the startup too, but it can be…
Hey, grats on finishing, I always find that the hardest part of a project. The gun came out really nice. I'm still learning a lot about 3d character art but I've been looking into doing real time hair too. The thing that stands out to me in your hair is that it's too clean. Too neat. It's lacking any fly aways or depth in…
Probably because it's literally set to "donothing" ? Try do -command "print 0" See if that does something. If it does then you probably just need to pass in a string that drives it all. It's been a long time since I touched mel so I can't help much more I'm afraid. But what you'd probably have to do, is register your…
It's not only that. It starts from just very first interaction you have with the software: an open/save dialog. Blinding white against dark interface, ancient , no favorite folders. Then it's the main screen littered with separate windows and useless panels like it's still Windows 3.1 . Confusing shortcut override system.…
Also guilty. Actually this kind of goes back to organization here. I used to hoard maya scripts in some big random folder. You know, the "go on a download spree and check things out later" deal, and use like none of them. Later, I'd find a thread with a cool trick for doing a particular thing using a particular script,…
hmmmm, ok. well assuming the ztool is corrupt, it should say so and complain on load, not just hang.i myself have not really worked with 4R7 so far though so not sure if maybe there's a difference in behaviour now. anyway this sounds more like an OS or zbrush config issue. you could try moving the prefs (ZStartup) folder,…
Hey man, I had some professionals come into class just yesterday and do a zBrush workshop. One of the things they said was that 80% of the individuals in the field will grab alpha brushes, stamp skin-looking effects over the model and call it quits. Unfortuntaley, that's not how skin works. They said that if you spend an…
Oh no no, you just need to skin the mesh to bones prepped for cloth use. In the same folder of the "Rubick.MDL" file theres a "Rubick.cloth" file, its rather simple to create cloth file, just need to name it after the MDL you want to use it on. For the bones to work you need to name it with a sufix, like BONENAME_R0C0. R…
OH SNAP I WENT TO BED AND PEOPLE CAME! So here is the alfa if anyone is still having a problem Here are the settings I'm using @Monophobe: I was working it all night last night to get it working and I even made a zipped folder with literally nothing in it. I wasn't that tired, I think my computer was being weird. @Jeff…
Now that you mention it, a long time ago I decompiled all the player models and the engineers wrench models, they're still sitting in my dropbox, if they're useful to someone great. http://dl.dropbox.com/u/2336353/TF2CharacterSourceFiles.rar ZombiePlasticClock Milkshape 3D isn't free but it also comes with a 30 day trial…