I would move the menu bar below your name/title - the position there is awkward, and it really prevents you from changing the menu much. The general layout is to have your name first in a large (& readable :) font, your title below that in a slightly smaller size, and your contact information off to the far right in a…
Thanks for the further detailed crits sltr, however i mentioned I was thinking it looked worse with the blue in my last shot for the slide, I think the bullet works just fine though. Either way I submitted to my client and they said it looks "excellent" (this was before I made my post here) so i am going to move on to the…
Thought process, execution/process and final thoughts: Here is an insight on my thought process when initially looking at this concept. it may be similar to other artist but thought I would include it in my postmortem, as it may be helpful to beginning artist. Depending on the environment concept or prop concept I mentally…
almighty_gir and maxivz: Thanks guys :) Computron : Nope, not yet, my old portfolio was pretty crappy by many standards, so I decided to take a year off, learn some extra stuff like shaders, and improve my work all around before putting up my new work. I'll continue working on the shaders for now to get an Uber-Duper…
Hey there. An awesome piece you did so far. A few crits from me: for your base texture I think you are giving it a bit too much occlusion. I think toning it down will help to see the details and forms that are located in the tighter areas of the model. So Maybe tone down the occlusion or brighten your basecolor. Another…
Thank you alot dude, I would be glad to be suggested as tools makers with Valve, it will help me to maintain a real support and development for MESA. for the history note, I developed MESA to work with my own mod project powered by the source engine ( Jurassic-life ). It worked nicely with mesa 1.1 and mods before that sdk…
Second environment artist here, my job is to create the Research and development wing of the space station. I have tasked myself with creating multiple unique rooms within the area, with a satellite in the middle, that is being built. For the first couple of days, I wanted to lock down the centrepiece of the room - a…
When you say 'Sound' do you mean 'Music'? or Sound Effects? While the methods / hardware and software used to create either are similar, their creation is entirely different obviously. I can't help with the sound fx thing but I've been recording music, recording with various bands in studios, produced a few beats and…
Hi , my name is Hasan and I am a self taught 3D Character Artist with 6+ years of experience . My previous experience includes everything from lowpoly mobile models to creating real time AAA characters/outfits/props (HighRes/LowRes/UVs/Texturing) for games like Remnant 2 , Delta Force Hawk Ops and Forza Motorsports.…