Set the extrude tool's curve settings to "selected", and it should work as expected. "Edit>Save settings" in the extrude tool's window should save the option going forward.
Hello sorry if this post is in the wrong forum. I'm going thru the Simon Fuch tutorial and it seems like Zen tools hasn't been compatible with Maya since 2020. Does anyone know of any alternatives? I found something called arc deformer but since I'm a beginner I'm not sure if they do the same thing. Thanks
I'm personally not against AI-powered tools that aims to make an artist's work easier. Clip Studio Paint has a bunch of tools like generating shadows and other stuff I forgot about. Even though they're wonky and don't work on most artstyle, I can see myself using such tools. For the autodesk AI shape thingy, it could be…
it happens sometimes and i never figured out why exactly, but the quickest solution for me is to delete those faces and then refill it. The cleanup tool doesn't always catch whatever the issue is. also may want to check out the symmetrize tool if you aren't familiar, think its covered…
Just to be clear. Nobody, ever, needed to inflate a highpoly to match it better to the lowpoly. I have never seen such a stunt in the past 25 years, 20 years of which we are using normalmaps. If you have tools that need such a thing, get better tools. The goal is to capture the highpoly as good as possible in as little…
InstaMAT https://docs.instamat.io/en/Products/InstaMAT_Studio Elemental tools for the design and automation of 3D materials, texturing and asset pipelines. Looks like a good tool, it looks like an AI substance painter/designer and photogrammetry clean up tool all rolled into one handy package.…