Yeah its quite fun using it. I did use alchemy before but this ones different of course. Anyway besides being good fun a can't put into much use for getting ideas together. Doesn't work for me. Some results:
This is the fan art for Assassins creed 4. It was a character for multiplayer, but I made it in to hero character. It is 26770 tries. Rendered in marmoset toolbag 2 Used tool : Autodesk Maya, Pixologic Zbrush, Adobe Photoshop, Autodesk Mudbox, Xnormal. Zbrush sculpt Ho-kyung Cha 3D artist Email: okang7942@gmail.com…
Hello, guys. My name is Misha. I am self taught Zbrush artist from Canada. Please accept me into Polycount community. I would like to share with you my Warhammer Fan art based on the reference image here : http://wiki.belegarth.com/File:Skaven_Warlord.jpg Would appreciate any kind of feedback. Thank you :) ! High Res…
Hi! I'm just a silly goose who has a big love for making skins. It's pretty much my dream job on top of being a cinematic storyboard artist. Here's some of the fan stuff I did for Smite: I'm planning on make League/HOTS/Overwatch skins too but....ahhhh..... also tips tricks and critiques are super welcome. I need all the…
PROJECT ARBITER Fan Art ( WW2 helmate) This is some really old work which i found in my drive and give it go in Marmoset toolbag 4. I started with concept art of Project artbiter and then i start adding some more details in it. https://www.artstation.com/artwork/kllaAA Really loved those black and white render at the end.…
Hello. This is the first piece of my work that I've posted. I'm still somewhat a beginner, but I'm pretty proud of how this turned out. Any constructive criticism is welcome. This was based on a tutorial in "Game Environments and Props" by Micheal McKinley. [ame="…
Hi guys, this is my latest project i have worked in my free time, zbrush 3dsmax, render marmoset toolbag 2. you can see view here: https://www.artstation.com/artwork/imperfect_cell-fan-art if you have any C&C are welcome and appreciate. thanks
This is my fan art inspired in Assassin’s Creed syndicate game made in unreal engine 4. It has 2 LOD levels with only 8 textures of 2048x2048. I will post more images of the work. Next step doing the train and props. Suggestions are welcome. https://youtu.be/BMtL4McwkCw markusenes.artstation.com