edge split modifier, it allows you to have hard and soft edges in blender, throw the modifer on the stack, check off marked edges and uncheck angle. Than start makeing edges selections and hitting control+e and selecting mark sharp. or us a script to marke all your UV seams as sharp.
The greyish building on the left side could use a much rounder edge for the corner of the building. The types of stone it has for the texture would not be sharp at all, and since that part is a focal point, I think you should revisit that. Textures are sharp and with a few color adjustments as people have mentioned this…
I sure hope so, the details look great in the print, the small teeth on the skulls on the belts are so small and sharp, the rhomboid shapes on the belts are sharp. So far all the details came through the print even the most important piece, the face has all the small pores and wrinkles. The photos don't do it justice.
Thank you Guys! :) Yeah youre right Cougar. The Laser Sight is sharp edged at the back. Thats because the reference is sharp,too. And another reason is that this little outcoming Pins are extruded, not only a new cylinder, so to have a nice clean Shading all over the border edge i made an inset. Thanks, Gazu
@Dobbler I would bevel this outer edge (red) more it's a bit too sharp for baking purposes. Also, it's difficult to tell, but you may need to scale the inner edge (green) in more to avoid a sharp 45 degree angle and allow more baking information to be baked on to your normal map when that time comes. :)
I like the color scheme so far. IMO, the issue with the stock is the sharp line on the back end of the stock. It doesn't look bad, but every other line has something to feather the edge slightly before it goes to black, so it looks a little out of place having a sharp transition there. Other than that, nice work, keep at…
Hello, Brian. Actually, there is no specific reason. I just would like to create the integral (One-Material) knife which is the handle and blade are the same, but the sharpness. If someone created it in the real life, whole material is same. But blade is very sharp yet handle is very dull. So, people can graph it without…
BTW, bit of a tangent, but since Xoliul and EricChadwick both mentioned mip-mapping and the various pros/cons of it, isn't that the point of "anisotropic filtering", to allow mip-maps to be used but still retain the crispness when viewed at sharp angles instead of over distance (since traditionally mip-mapping at sharp…
Hi everyone! I'm really excited to be joining this amazing community. I've recently started learning concept art, and I'm eager to improve and develop my skills. I wanted to share some of my work here and would love to hear your thoughts and feedback on how I can get better. As a beginner, I’m open to any advice—whether…
Hi everyone! I'm really excited to be joining this amazing community. I've recently started learning concept art, and I'm eager to improve and develop my skills. I wanted to share some of my work here and would love to hear your thoughts and feedback on how I can get better. As a beginner, I’m open to any advice—whether…