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Author:
Chris186
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What Are You Working On? 2012 Edition
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Re: What Are You Working On? 2012 Edition
Reply by
TheDarkKnight
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Aug 2012
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Stickies
Almost done, just messing with poses abit. Like the way the image looks, not a fan of the pose as it is right now.
Re: What Are You Working On? 2012 Edition
Reply by
poopinmymouth
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Jun 2012
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Damn that's nice. I love how realistic her small imperfections are. Really great and has the right weight and feel.
Re: What Are You Working On? 2012 Edition
Reply by
gilesruscoe
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Jun 2012
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Tacit wannabe attempt! This stuff is harder than it looks! was fiddling with web settings for ages and it still doesn't look right!
Re: What Are You Working On? 2012 Edition
Reply by
iEvEtS
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Jul 2012
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Hi guys...here's a low poly spider I started the other day. I'm working on the textures right now.
Re: What Are You Working On? 2012 Edition
Reply by
riot
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Dec 2012
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crossposting from my thread: http://www.polycount.com/forum/showthread.php?t=114706 I'm working on this gun right now:
Re: What Are You Working On? 2012 Edition
Reply by
Sukotto
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Aug 2012
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Stickies
His hips need to be wider I think, it looks like his utility belt could slide right off
Re: What Are You Working On? 2012 Edition
Reply by
Fred2303
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Oct 2012
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Finally had time to bake my guy! Hes about 14k tris right now and the texture is AO and cavity
Re: What Are You Working On? 2012 Edition
Reply by
samcole
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Mar 2012
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My Canyon environment is finally starting to come together in UDK. This is the default lighting, just importing everything in right now.
Re: What Are You Working On? 2012 Edition
Reply by
zelldweller
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Aug 2012
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Thanks $!nz, maybe you are right. I was posing the chest and with some modifications it could make a cool character to animate.
Re: What Are You Working On? 2012 Edition
Reply by
The Flying Monk
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May 2012
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BelgianBoolean: That looks as 80's as fuck. I've never seen that movie, but Google image search seems to think that it looks right.
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