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Author:
velja_bvath
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What Are You Working On? 2012 Edition
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Re: What Are You Working On? 2012 Edition
Reply by
The Flying Monk
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May 2012
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BelgianBoolean: That looks as 80's as fuck. I've never seen that movie, but Google image search seems to think that it looks right.
Re: What Are You Working On? 2012 Edition
Reply by
SaferDan
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Dec 2012
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Did this during all the boring bits over Christmas. High poly stuff is relaxing! Concept - http://izmojuki.tumblr.com/image/6912609408
Re: What Are You Working On? 2012 Edition
Reply by
t4paN
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Jun 2012
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Some T&A I've been working on. Hair is placeholder, it's like 20k triangles but I need it for a still image and rigged by tomorrow.
Re: What Are You Working On? 2012 Edition
Reply by
rawkstar
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Jan 2012
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g2000 - hehe having the id logo on the images is making it look more official than it probably should be. Cool model though!
Re: What Are You Working On? 2012 Edition
Reply by
MiguelRobledo
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Dec 2012
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Decided to try out the new dDo on a 2D image and it worked out pretty well. (textured robot arm using dDo)
Re: What Are You Working On? 2012 Edition
Reply by
Dawnson
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Feb 2012
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A udk environment. Modeled it after a scene from Inglorious Basterds. More images: http://www.polycount.com/forum/showthread.php?t=95130
Re: What Are You Working On? 2012 Edition
Reply by
marq4porsche
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May 2012
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Some of my finalish shots from my Mountain Valley scene. Fixing an image problem from before. Next is Virmire!
Re: What Are You Working On? 2012 Edition
Reply by
dralex789
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Aug 2012
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Just finished my version of image based lens flares, and custom bloom in UDK :) Also jelly of the speed painting above^
Re: What Are You Working On? 2012 Edition
Reply by
Dox
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Nov 2012
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My latest asset for unity3d asset store called Game Template Sample Level build by this asset more images here
Re: What Are You Working On? 2012 Edition
Reply by
Joopson
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Nov 2012
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Saindon, host your images somewhere else. I just went there, and it's a cool model, but it's surrounded by porn ads. Try Imgur, or something.
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