Yeah, and although this has probably been addressed in the thread (TLDR) this kind of accusation isn't anything new to blizzard. Rc Proam (or a host of other racing games) -> Rock n'roll racing Dune 2 ->Warcraft RTS, starcraft d&d-> Rogue ->Diablo(actually one of their more original titles) gobliiins -> lost vikings Prince…
I used to play WoW pretty damn intensily, it was probably the best gaming experience I have ever had in my life and I dont think anything will ever capture that again for me. I quit about a year and a half ago but upon watching this cinematic i immediately pre-ordered the collectors edition. I know I wont get back into the…
So uh, necrobump I guess. Beta is pretty much availible to everyone who got an annual pass. I'm not so much concerned or interested in skills and stats etc as I am in the art they are putting into this expansion. Really got to hand it to the WoW team for squeezing so much out of such an old engine, especially in regards to…
Wasn't going to reply to this cause I thought it might be derailing but looking at the last two pages who gives a shit: I doubt you're going to find many people defending the 2s bracket as its always been more about statistics and countercomping than anything else... Which I think is why Blizzard removed gladiator from it…
PvP was never WoW's major feature anyway, the game has simply not been designed with PvP in focus, which is why rebalancing skills around PvE or PvP results in these "Messes". Especially now after the release of the new expansion, Blizzard has to collect a lot of information about how balance is, how skills work, how…
From a game-design point of view though that's a cop-out. It's saying that they couldn't balance the game, so they just force you to play in a group, that way you wouldn't feel the imbalance. It's pretty blatant in their case because they never even considered 1v1, and their 2v2 failed because of this reason. So they just…