that looks great man, I really like the buildings in the center there. nice level of detail/textures on them. right now the forground texture is really dark in comparison to everything else and reads like asphalt, I would push it more towards a water stained concrete. having some reflective puddle decals could also help…
Dear god alberto, that looks astonishing, I really love the tones and lighting you have going. The TV's bother me a little in that they are repeated on every single column, I would say every other column unless you plan on changing the screen to something else on each column. Still though, this is by far some of the best…
Trying to rig this and give her a "species" [ame]http://www.youtube.com/watch?v=XM-VR7-I3jc[/ame] it's hard because the Blender PSK support sucks you'll easily malform the mesh if you tweak weights too much. That, and I don't have the possibility of tweaking the skeleton/animations (like everyone else had here in the…
Suburbbum, model is looking ace Max, not a fan of the wear on the M-esque shape on the side of the gun, but everything else looks sexy kio, stunning, I never thought wood on the interior floor of a car could look so good :D jmiles....beautiful stuff!! Jmiles it looks like the body of the helmet is a little more spherical…
I really hope it hasnt come across that way :( They are just supposed to be quick throw away doodles that you can learn from, not masterpieces. I know Im learning alot from doing them and watching everyone elses timelapses over at GA. I agree its not the only way to learn but they are only for fun and as I said when…
No probs. Yeah, weight painting (it's probably called something else in Max) is for just such an occurance. Mainly its for after you've matched the skeleton to the mesh and you don't like how something is deforming - you'd go in and manually re-paint the bits you didn't like. I was thinking you could use that to fix the…
Gav: Sweet! Cool that you're doing stuff for Kingdom Death, mass amounts of love for that project. Medestruit: Loving the linework on that dragon. Very tattoo-ish. Nick Carver: What else is there to say? Your work makes my eyes cum bucketloads. Nothing special, but I finally found a small spec of time to finish up this…
Yeah your spot on with it but i'm not sure how to get the weight in there! What i was thinking of; -Drop shoulders on foot down. -Lower pelvis on foot down. -Delay foot down's knee lift/push. - adds more recovery to each step as 'part name' deals with weight/stress before pushing up. Is there anything else i should look…
Looks great so far, I hope you see this through. I've been wanting a nice hand painted pack like this pretty bad lately. I've even considered starting it myself; glad to see someone taking up the cause. :) Edit: Oh yeah, I should probably mention that everything else posted lately has also been awesome. Good Job everyone,…
Jack: Impressive colours! I thought I would lend a hand with a mod. Here's a recent concept I finished colouring up to get a feel for that steam punk feel. I might try something else, but it is a nice refresher working this long on a digital piece. Granted I don't have to wait for it to dry HAH I'm amazed I still have this…