Cheers dude! You've pretty much summed up the way I feel about Polycount in general, so many artists that I look upto keep pushing me to work harder and harder. Im glad I could motivate you, its hard at 1.30 in the morning to keep your head up, specially when you're plugging away on something boring! Thanks for the kind…
Maph - It's a brain fart thats been trying to get out for some time:) Nice Dan!, I need to do some 2d push ups myself, perhaps Ill join you guys over there for some motivation. Oops, had some leg armor/weapons hidden when I rendered:\ Left leg has bunker buster flamethrower, and right has a large set of blades. Moving onto…
Amazing stuff in here as usual!! Well, I've finally completed my Jennifer Connely digital portrait! Here's the final image: I also have a progress comparisson image: I did my best to capture her beauty, but there was too much there, I couldn't even come close. It's nice to have such a great muse, though. It helps push you…
Depends on how you do them, I suppose. If you make them as real-time outlines they'll naturally be thinner at a distance.. you could also mess with the mipmaps or other such properties to change their colour at a distance. To make them in real-time, duplicate your mesh, apply push/inflate with your desired thickness (might…
MephistonX - That is looking really nice! I have seen the concept many a time, its hard to forget and i think your peice looks awesome. The textures are really nice and do you have some sort of shader going on there? Karera - that is beautiful! A couple of things though firstly the bit where you push the button, it doesnt…
Tokoya: Thank you, it's very appreciated :) SaferDan: Well, there's only just one directional light in the scene right now. I changed the shadow color to a dark purple and I've tweaked some of the light shaft settings on it. And then it's mostly some tweaking with color correction and post processing effects like an LUT…
This looks cool! I like the style and expression of this face, the hair though, not so much. As for anatomy, I think the ribcage volume could be pushed a bit, as well as the Latissimus Dorsi on his back to give that inverted triangle shape bodybuilders have. Maybe even trim down the thighs a bit, looking at him now he…
First time I've posted work on PC! The project I just joined takes place in a medieval setting and I've had an itch to work on some sci-fi stuff for awhile now so I came up with this panel here. I've also been wanting to improve my baking and hand painting skills so this is what came out of that: The bolts weren't exactly…
Thanks, I try to continuously push my style and learn new things myself. From an illustration standpoint, I think that is what really defines the artist. In other forms of art you can get away with sticking to 1 general style, but I think illustration really lends itself to a full spectrum of diversity. But anyway, messing…
Duncan: Dude I love it. Can't wait to see him finished. crazyfool: Awesome work on the Clement piece dude, there's actually a student at my school working on a 3d model of the same concept. I told him he's got some big shoes to fill and linked him to your blog to show him. Instead of linking an image I've posted a thread…