But when you make that argument, you are assuming that all games should be priced similarly. (or at least that there should be some manner of arbitrary price cap) Are you honestly trying to tell me that a game like StarCraft II is NOT worth $60? I would argue that Blizzard is entitled to every cent of every $60 purchase.…
Yep, it's 100% Stealing in my eyes. Your example bigjohn doesn't make sense to me I'm afraid. If someone in the uk stole an orange and then a homeless dude willingly takes the orange off the thief, fully knowing that it hasn't been paid for or acquired legitametly. Police would then arrest him to assistance to theft or…
Kaptain, if it's about supporting the devs (us), then selling used copies is an even worse "problem" than piracy. If it was really about supporting the devs, then we'd figure out ways to slim the industry down, and not over-charge our customers so much. But it isn't about that. It's about padding the wallets of the big…
Yes, publishing companies are a lot of times, assholes. I don't buy a game when it comes out for $60 unless it's superfucking awesome, like, I'd pay $60 for the next Elder Scrolls title. But...I'm also not interested in being an asshole and putting people out on the street. So I don't pirate things. If you want to buy a…
you realise that if you decide to take 30 minutes out from work, for... i dunno, just because you feel like you need a break or something. as long as that time is outside of your contracted break times, it's theft. you're not physically taking anything, except you're being paid for working when you're actually not working,…
This may seem like a superfluous statement coming from someone who's yet to have an industry position, but personally, I'd like for as many people as possible to play my game. I understand many people would not play certain titles if they couldn't play it for free. If someone chose to pirate one of my games, I truly would…
Man, this is a perfect example. Thanks for posting this. As I said repeatedly in this thread, piracy is a problem. This post highlights it. But it also asks the question of how to deal with it. Piracy is a problem, yes. But my original point is that there's very little to be gained from treating it as a crime. Say if they…
I am going to go out on a limb here and say this should be up to the devs. The cream always rises to the top, and great games rarely fail financially. You can pirate half-life 2, didn't stop it from selling like crazy. Not a lot of problems with wow making tons of money even though you can play it for free if you wanted to…
I was thinking of taking up sailing as a hobby but I have no way to pay for it, so I figured I would slip on down to the marina and nick me a boat. I also like fast cars, but can't afford them. Good thing there are plenty of those in the marina parking lot also. If you can't afford it, guess what... you find a way to pay…
I never said anything like that, and I don't think like that at all. Who said anything about free? You're going from one extreme to the other. I'm saying that the current price of games is over-priced, when you take into account the new distribution model that's emerging (digital through the internet). How is it that if I…