Yea anyone using loops and rings is crazy... all those dumb bastards have it backwards, how dare they think to mimic the underlying muscle structure and open their work flow to easy and simple ways of working, crazy I tell you! =P Saving a few polys isn't all its was cracked up to be back in the day. Most processors, yes…
you arent actually paying attention to your references ,if you want to make laurie or someone based on his bone structure , study the ref and define the main face planes before even detailing , pay attention to how a face is constructed check photos of people to study. there was a great paintover some posts back that had…
humm yea more painterly right I forgot, the realistic face/eye threw me and I forgot the style you where aiming for. So something like stopping at step 3 or 4 of this?http://features.cgsociety.org/story_custom.php?story_id=3174 I really like the hair on the girl, on the left side, in the upper middle of your ref sheet, I…
you are not your work :) i know its hard to let loose, but you are not your work you neither have to defend yourself, or take every piece of criticism you can take from here, some might work better than others, some might even not apply, didn't read all of them basicly what i'm now saying is just subjective and isn't abut…
Well the only way to get good is to paint, start over again, paint, start over again, paint and so on. Maybe try on small pieces where you can consentrate on getting a few folds realy good, instead of the whole pant with ok looking folds. I know it's frustrating not getting something the way you want but there is no easy…
I'm at work right now but I'll get you that stuff once I get home. I just want to say, I don't want him to look like Buffman of the century here. He's supposed to look reasonably malnourished and/or lanky, not like the Hulk, not a body builder. I'm liking the change to the legs you did though, that's definitely happening.…