When i said about tools being irrelevant, i meant it in a more as in all the core features are pretty much the same no matter which application you use. Obviously specialised tools are streamlined for certain pipelines but I wouldn't say that Max is better than Maya or ZBrush is better than Mudbox because its all down to…
Sintel isnt really doing it for me, 12 year old girls beating up enormous warriors kinda breaks my suspension of disbeleif :). Thats not to down talk their work, some lovely stuff there. I think what they're doing right is exposing a hell of a lot of stuff to python. from what i've read every opeator is going to be exposed…
One issue is that those developing blender might not actually use wacom products that often. The reason I assume this is due to the interface not necessarily being tablet friendly. Take for example, when working on a cintiq, I wont want to have to use both hands on the keyboard just to get it to move along the x and y…
Blender is an amazing program with so much potential. At Siggraph I had the pleasure of meeting Ton (the founder of the Blender Foundation), and just meeting such a nice and friendly person has a positive effect on how one see's blender. If you can respect the person, their creation can be seen in a much different light.…
Maybe I'm not understanding right but: 1. What do you mean by constrain to face? You can snap to face. 2. plug-in 3. Blender is so customizable hotkey-wise that this isn't an issue for my workflow. I use M3CHINETOOLS and Wazou's pie menus so that everything is easily accessible. A lot of tool options can be changed by…
That's very interesting, thank you. EDIT: So the technique is that he uses those 'proxy' objects. He built that dialogue out of actual 3D shapes and set up a viewport to frame it properly. Selecting one object of the dialogue selects the bone associated with it (this logic is done inside a function that is called each time…
Okay, I don't care what the hot keys are. That's easy to adapt to. What I don't like are the nonsensical changes made to the basic interface, like removing functions that simply should still be there. Such as the node editor. In 2.4x, you would click and drag to delete connections, nice and simple, and I remember i figured…
Hmm. Well,imo, the simple truth is that for long time blender users, the changes to 2.5 make it much harder to use. The interface has been absolutely destroyed from it's easy to use 2.4x days. And I'm now convinced that it's not just change being hard, it's actual change for the worse. When I first started blender (my…
@MrNinjutsu. There is a button in the top left of the Blender uvlayouut that lets you sync the elements. The one on the left allows you to edit elements independently, but the model has to be selected. In the top left corner of the interface there is a button for syncing selected elements. The mesh doesn't have to be…
Jed : it's actually very simple, I use right click to place the 3D Cursor in the space of the scene, and with "Cursor Depth" enabled in User Preferences/Interface/View Manipulation, it goes exactly where I tell it to. From there I have a key assigned to 3D view-Center View to Cursor (I use alt-F, as my hand is pretty much…