I'd love to see randomly generated "diablo" style dungeons and rare mobs/bosses in minecraft and npcs ofcourse :D and maybe a leveling system. fakkit, just make diablocraft already!
i dont think there's an automated script rendering the maps since the rendering itself isn't too great for the server's performance. so far our nice neighborhood serveradmin rendered them :D
Well, got the portal up within the walled city (still working on the city part) That SSAO looks pretty cool, but I'd rather have something that helped me see better at night. :D
Damn, people are too awesome, and I thought my piano rocked. :D I like the original concept of stacking the blocks to get different notes, the right click tuning can get really frustrating.
Built a little shack on the ice near the fort (the one with the plane thing above it). Inside is a loooong shaft straight down, leads to a shit ton of obsidian. If someone has a diamond pick, feel free to mine the shit out of it. :D
Luke are you deadeye? Anyway I was the one that started filling in all the holes and trying to level the ground but I didn't get much done and the server went down. Next day I logged on and someone else had finished the job D:
I had started on one side of the wall, then Justin and I have been going through and doing the rest. Though he has done a whole lot more than me now. When leveling mountains, you accumulate a LOT of stone. :D
Making the giant stripmine thing in the sea last night was pretty hilarious. Finally achieved a diamond pickaxe myself now. Makes short work of everything but the red rocks. Will have to check out the server again and see what progress has been made. :D
ha the part to the east (top right) was me i just took a boat and sailed away :D btw discostu does all the exotic stuff i brought you grow in the icey regions of polycountville? what did you use to render out the scene?