One thing I wish for is being able to clear mayas memory when working on scripts. I like to work on them a section/function at a time. If anyone has any tricks for this post up! (-_-)
Renderhjs: That scatter script only works with the flower mesh, but I asked him if he could make it work with a custom mesh. He said that he might write a stsndalone scatter script soon.
Been working on a little Script for converting your polygon selections in Maya to marquee selections in Photoshop, so far it is very wip, and a little slow on large amounts of selected polys, but the idea is there and it works. want to work next on optimization and on a mode for converting edges selections in Maya to paths…