Hello eveybody,i'm a student from Romania who is bat shit crazy passionate about 3D art,games,concept art. Currently i'm just a little grasshopper but im hopeing to get better and i'll be damn if anything is going to stop me.
Hello everyone, I'm currently a self taught 3D artist and hopefully I'll be able to enroll in a Game Art uni course next year! I've always found this site extremely helpful and so I decided it was about time to stop lurking and join the community!
I'm here looking for 3D artists to help with my Korean War game, I can program myself so hopefully it'll stop that red flag from being raised and making most people think it won't get anywhere. It's also on Unity 3D which it looks like some people have experience with.
Just stopping by to say hello, hoping to get into game development/art. I am going to try and model something for the dota 2 competition. I am alright at modeling(i think), but I have no idea how your are supposed to create textures for objects. I work in maya and want to learn zbrush whenever i get the chance.
Hi! I'm a 3D generalist in Pittsburgh PA. My background was originally in industrial design. I've been working as a character artist for the past 2 years but I'm still very inexperienced in many aspects. Polycount has been an awesome go-to resource for ages, and I feel that I should finally stop lurking and try to…
Hello! I've finally made the decision to stop lurking and be a part of the Polycount community, wooop! I'm not a professional 3D artist but my goals are heading there. The programs I use in my workflow are 3ds Max, Zbrush, Photoshop, NDO, Substance Painter, UVW Layout and Marvelous Designer. My current aim is to learn…
Greetings fellow Polycounters! I am now officially registered on the forum and I feel a bit nervous to be perfectly honest. I am an aspiring environment artist interested in improving my skills. I've been cyber stalking many of you guys work for quite some time and I am finally ready to show my work... As soon as I stop…
Hey Polycount I'm new so i popped in to say hello. I'm new to 3D modeling but iv hit the ground running, i really wanna get stuck in and start creating. If anyone can give me some pointers on how to make a great Portfolio and some tips and hints on the game industry please do. Till then, Don't stop believing yourselfs
Hey People! I've worked some time in the game industry as a freelance 3D artist before I decided to study animation. Loving hand-painted textures and small crisp lowpoly stuff. Came here to get some helpful critics on the things I'm working on and craft some DOTA2 Items (if I ever stop playing). Watched these Forums over…
Hi there! This is Tina. I learned and worked on personal 3D projects for a couple years and stopped for a while (a while... almost 2-3 years). I hope to get back to 3D and improve my workflow and knowledge on it. I'm a bit out of the loop with a lot of things and would love to get back to it and rebuild my portfolio. I…