Hello! I'm hoping to learn more about low poly modeling, character modeling, game production workflow and anything else that is tangent and pertinent. I look forward to talking with everyone!
Hey there. :D Finally making an account, mainly to ask some Mudbox related questions in the Technical Talk thread. Long time lurker, so it'll be great to finally participate in the forums!
Hi. I'm an Independent Game Developer (responsible for Orthot II and its predecessor). I want to talk about an in-house modelling tool. I think I am not a bot. Sometimes...
Hello! I am an aspiring artist that works in various mediums. 3d is by far my favorite one! I've heard polycount is a great place to talk 3d for a multitude of reasons. Hopes are high!
Hi there, I popsted yeasterday the hello message which has been displayed but I can't still write a new thread in the technical talk forum. Thank you very much for your support
Hello everybody! Im a student hoping to work in Animation or Video Games, I do a bit of everything atm but prefer 2D Painting, making designs and concepts. Hope to talk to you all soon! :)
Hi folks. I'm a freelance concept artist and illustrator. Creature designer and former moderator of Creature of the Week over at ConceptArt.org. Always nice to have a new platform from which to display and talk about art.
Hello Polycount! I am currently a BA student in the UK and an aspiring character artist :) I'd love to get some feedback on my art as well as talk about some technical stuff. Glad to join!
Hi All, I'm niels and I'm working on a startup for 3d printing full body scanned people and pets. I joined to try and resolve some issues have with the right workflow. Talk to you soon!
Whelp. First post. I'm just here to talk techniques and tricks mainly. I'm going to Philadelphia University of the arts for animation and hope to work on independent animated features /shorts in the future. My main goal is to help push typical target demographics out the window and help people see animation as a medium for…