This is slightly off topic. But something which is really bugging me! Anybody know how you would set a material by default. So every primitive object I create will be a default material as opposed to the 3ds max standard random colour thing. Obviously subd modeling has you creating new objects all the time so having to…
Hi guys.The problem here is that I can't 3d visualize this object from a Nintendo game, splatoon 2. Using only POLYGONAL MODELING without digital sculpture, because nintendo didn't use it.Thank you in advance.
Yeah that's one issue, you'll have to use select one object and either use textools get and set texels on the other one or I think Advanced UV Normalizer worked across objects though. Not sure about other tools failing you but it would be nice if Adsk fixed that. Also you know I'm working from memory on these ;)