One tip I can give you to save time. Block out the big shapes, Block them out without using Subd. Just to make sure that all the pieces you need are there. So, you start with only 2 parts that are blocked out, 1. Headband is one piece and earcups with drivers are one piece. (So two pieces) 2. Then you iterate further on…
Because everyone wants to cut holes in cylinders. Some concepts: * You want to work with the geometry, not fight against it, so choose an appropriate amount of faces for the base cylinder * You generally want at least 1 edge loop between each cutout, so 2 faces - if you need tight spacing you can sometimes get away with 1…
step 1. Create a Box (turn into edit poly) step 2. Copy the box and put a TS on it with 2 iterations. Than an Spherify Modifier step 3. Move them to the center, and make sure that the Sphere is scaled up bigger than the box. step 4. Choose the sphere and go proboolean, choose intersection and pick the box. step 5. Clean…
This is my effort, some could find it useless , but some could like it :) 1) Modeled 1 and 2 2) Copied 6 mesh #2 in a row and welded them 3) Bent it to create a circle and shelled it (at this point I positioned the pivot at the center of the circle) 4) I Deleted 5 tiles and only now I extruded the hole (highlighted in red)…
The normal subdivided cube will never be a perfect sphere, but you can just subdivide a cube 2 times and then shrink wrap it onto a sphere to get a more spherical shape.
HI there guys so I tried modeling this in cinema with splines with no success I thought about marvelous designer but I think there must be a better way less time-consuming way. I need to model the threads on the sofa I attached. EDIT: these are my failed attempts within cinema4d using 2 bodies on 2 splines one as a rail…
2 questions 1) How I can create this rope with requirement that I can easily change it's length and width later? https://i.gyazo.com/e7421bb9af08377bc52c78e8fe56046f.png 2) On screenshot below you can see folds on the balloon. It happens because of the ropes. https://i.gyazo.com/d59aff704cdb1863e6c4559931371216.png How I…
"@Joao Sapiro In your design you have 2 edge loops at the top most part of the inset vs a single center point one (like mine). In your experience does having 2 give better smoothing results then 1. Or does it not really matter and that's just how you modeled it?" what do you mean ? the edgeloops i added are done by a…