I just thought it would be simpler to work on something that has already been designed. I'm not going to try work on it any longer. I actually haven't really worked off many things done in concept. Everything I've usually done has always been something existing in real life with tons of refs. I know you're pretty…
I guess it depends on which is more important putting the pinch point tri on the inside or out. With the last method (looks like started with chamfer?) it moves it inside and slightly over runs the inner crease. This also creates some odd rings to work with, which might not be a bad thing, as it looks like it might run the…
@KungFuCactus in addition to the above advice offered thus far, another technique that'll achieve the Knurling pattern non-destructively on the hammer is by utilising Blender's modifier stack using the addon Speedflow. https://twitter.com/pitiwazou https://twitter.com/pitiwazou/status/1111389590785417216/video/1 ...also in…
Hi 3ds max newbie here. Sorry if this is an obvious question but I'm stuck. I'm trying to carve a design into a wall by using shapes derived from splines I've traced out: Is booleaning the way to go? I have 2 questions with that: 1. How do I preserve the contour of the splines when I use "normalize spline"? I'd use "edit…
A good approach as well is to think of the parts that make up the grenade similar to real life. Imagine if you were to disassemble the grenade, what parts would generally be separated during assembly (IE: the inner-cylinders, pin, top-cap, even a few of the grip components look like they can be taken apart) I guess I suck…
@AlexanderLawrence studying this shape which for me there's a clear indication of it's CAD (solid double precision) design ethos, basically akin too most manufactured machined products in the modern era however that said for a 'close' approximation via a parametric workflow, probably a combination of techniques i.e.…
Okay. That quote is like 3 human years (and thus 759 yak-sandwich years) old. But I'm reading through the thread from the beginning SO THERE. As a gamer and non-3D guy, I wish more game assets failed to attain proper geometric proportions. THe most interesting thing to me about this photograph is the red text. I'm sure My…
Well of course, that's not how it's intended to be used - you don't go back making crazy changes beneath it or move it around, but you can change proportions, or some values of previous modifiers, there are many cases where it works and it's very useful. It's just as buggy as plenty of other features or modifiers in Max.…
Thank you @FrankPolygon Your answers are always very insightful! I've been bouncing all over the place looking for the fastest and the most intuitive workflow for modelling from concept to texture. Came all the way from CAD modelling from Fusion 360 to Subdivision and i'm still not able to properly dig in. It was becoming…
@.WIKI Thanks for your input. I agree with your point. @VAILIAS Thanks. I understand what you describe. It's the same as extrude curve profile on curve path then trim the surface to circle shape at top view. I ask this question because I need to know if there is a better or equal way to make a controlled complex curve…