I would have thought that all this stuff is app-independent - it's just polys which get subdivided... and all the major apps subdivide polys in the same way. If you show a control cage in Max then it will have pretty much the same results in Maya, Modo, LW, Silo, XSI, whatever. Everything has a…
Hey cheers for the reply, im not quite sure where your pointing at ? but if this helps, all around the joints of the cylinders they look like triangles but their not , >>
Yeah, for anything that is going to be sculpted, modeling in all quads and - equally as important - modeling with evenly sized square quads is an extremely important skill.