holy shnikies! Chris Card, the shaved wonder! Cool little building, are you using ref? planning on texturing? or just some modeling practice to get ya back into it?
Cool looking spider, Mop! Quake 4 is the first game in the series that I've touched, so no comment on how close it is to the original design. Some more practice... I can't decide whether or not I like edge extrude modeling. I can bust out decent edge loops much faster than I could with box modeling, but I wonder if the…
Ewooz pretty good looking stuff to me man. Although it seems somewhat of an inconsistent feel though. The lighting could be better too. Practice that stuff! It makes or breaks the environment.
Yes, but if a player has to increase the brightness just for your map, then obviously your map doesn't really fit with the others - which is fine, like I said, but it's not "accepted practice."
Model showed on some page before. Dropped the body, but decided to texture the head anyway, for practice. First realistic texture by me ev0r!!1! (Though still WIP, mind you)
Gah! I need to stop coming to this thread...it reminds me how much i need to work on my modelling..and texturing... I would practice if i had any damn ideas.
lkraan: it's good to see her textured. i like the strips on her suit that have a different specularity. Neo_God: good job on accomplishing your goal of finishing a model. very good practice.
coolness... I'm feeling ok about my first normal mapping attempt so far. Now on to texturing this guy for more practice Time to reread Pior's awesome tut (thanks dude).
[ QUOTE ] "This isn't good at all, you really need to practice and get anatomy reference," [/ QUOTE ] that is almost exactly what he wrote. not sure where you inferred the "go elsewhere" from.