pretty much done with the high poly sans some zbrush bits. the head, hands, and pants are place holders dumbed down from zbrush just so i can bring it all into max. low poly is close to being finished. lemme know what you think.
kite - that hand texture is looking great so far. Is that a zbrush polypaint? East - looking coool, I am trying the same workflow myself. the only thing buggin me is that you can make stuff look great in zbrush, but its hard to make it look as good in max because the diffuse tends to look a bit 'weedy' suppose with cavity…