Wanted to take a break from the characters I've been working on and kind of go with a different style. About a days work with some minor distractions. Original concept by Joao Ruas:
neo_god, man i love your gore stuff. I was looking through your facebook photos the other day, and my girlfriend was deeply disturbed by the... deer images. I love it.
nice work pior, cool character been working on a sky rendering system. The clue is to make it work on "crap hardware"(tm). So no pixel shaders are used, and it runs in a single pass on Geforce3 It allows lots of runtime tweakables (cloud brightness, sunsize, suncolor, cloud color). The day/night cycle is done with a 2d…
[ QUOTE ] lawl nice stuff flewda. Come a long way since the Uncrossable Parallels days. :P [/ QUOTE ] Whoa holy crap! It's been forever since I've talked to you :-P
@ ultra & Cybroxide: Thanks guys! Glad you like it. Unreal 1 was my favorite game back in the day, but at that time I had no idea you could do your own stuff for it.
[ QUOTE ] SUPER !? Get Arshes base and sculpt something instead of pimping 15 zidane's a day! This is serious. Anyways, great work everyone! [/ QUOTE ] It's modelled from a primitive cube for christ sake
[ QUOTE ] Trying to get back into some subd modelling. Subject is kinda predictable but it's not meant to be used for anything really. [/ QUOTE ] yeah I did one of these the other day then I deleted it. for fun.
Its really not a lot these days. I've seen people use 4096x4096 res textures for a HEAD alone. I think something that tales up half the screen in a high resolution is worth this res.