FInished with the pitchdeck art. I ended up not using some of the illustrations I made. Should have actually built the slides first because once going through it, becomes much easier to understand it from the potential viewers perspective. then i updated plan on what art is needed. most the stuff I made will be used one…
@Fabi_G Thanks for feedback. I think I agree with all of it. Looks like the level geo will have me busy for awhile but eventually I'll be rehashing the characters and animations a bit. I'm planning on having a reward to improve the dive so that you do an immediate recovery so you maintain momentum the whole time. Hadn't…
Okay finished this one and it took longer than all the others combined. had to come up with a new workflow and style. for this one i wanted to hand paint a lot with the gorgon character - e.g. not relying on just overpainting some photobashed stuff as much. But then it becoems a problem if I cannot paint to same quality as…
Okay, a little bit of headway has been made for the level geometry. I have done a bit of enviro art before but not at a scale like this. So I had to do a bit of experimentation to figure out how I'm gonna handle this all. The first big question is, "what do I actually need?" That stymied me for awhile so I decided to just…
the next illustration will be a bunch of character concepts. a handful of characters from each region of the game. To begin I've done line work for the hero characters, the Amazons. Although this is being made more for marketing art, I am trying to make this actually be useful for concepts in the future once its time to…
Okay, no new art, but some thoughts about marketing that might be something to think about even for other artist if they are thinking about how to market themselves with portfolio. So I will start making some youtube devlogs because the common advice is to get started with marketing as soon as possible. Since the game…
trying to decide on the top fabric for the outfit. Left side has more fabric tucked in. for the most important over the shoulder view I think this gives a better shape. you see the curve of the back, she feels more athletic. right side is actually pretty close to some historical statues of amazons which is kind of neat,…
Absolutely! I didnt want her to be naked so I made a basic tunic. Her outfit will be intrinsically tied to progression mechanics of the game, so I am waiting until I have that more dialed in before I commit to intensive art like that. A lot of the progression design I am still iterating on with paper planning. It's changed…
Will share a workflow here because was difficult to figure out: How to add tattoos to a 3d character? The first and probably most obvious choice is to use stencils in your texturing app and just manually paint the tattoos. Problem with this is that any tattoo which wraps around something like arm becomes very tedious as…
@iam717 thanks for feedback! that dive animation is still using my initial "just get it working" attempt. should be able to get it looking better with another go at it in future(hopefully). main thing is that i want it to feel like a hail-mary, "i dont want to get shot today" combat dive, and not an overly-choreographed…