Finished highpoly sculpt of my character. Orthographic views. This is a mecha interfacing suit and harness I designed. Final will be all realtime 3D, we are on polycount after all, the game artists' forum. Already started on retoplogy for her. Check my Artstation for WIP on the retopo and other higher res more detailed…
Hey everyone! I've been learning zBrush in the last 2 weeks by turning Maeve's concept into a 3D Sculpt! (Original Concept https://www.artstation.com/artwork/6yZox) Here is my final sculpt that I will use for my texture base when I make the lowpoly and a polypainted version of the Axe inside Zbrush, since its so fun to do!