The more I work on it, the more of a WIP it becomes. :smiley: (Unprocessed highres uniform model in UE4...test.) Highres image here:https://www.artstation.com/artwork/2R2OJ
https://www.artstation.com/artwork/YwmrK Did a quick one-shot environment in UE4. Mostly just a ton of floating cards for the motion-blur/streaking effect.
Volumetric clouds shader for UE4. Still need some features and more optimization, but already got pretty cool results. https://www.artstation.com/artwork/KGDk4
Just finished working on this environment, would love some feedback! more images here: https://polycount.com/discussion/207191/ue4-gateway-to-the-guilds#latest
My entry for Quixel Mixer Contest. Real time is UE4. For more and High res screenshots please check my Artstation : https://www.artstation.com/artwork/gre9K
My entry for Quixel Mixer Contest. Real time is UE4. For more and High res screenshots please check my Artstation : https://www.artstation.com/artwork/gre9K
Working on a final bastion of mankind scene in Unreal Engine! More can be seen over here: http://polycount.com/discussion/197724/ue4-last-bastion#latest
Last tweaks on our environment that we just released on the UE4 Marketplace. Further images: https://www.artstation.com/artwork/k6vmy https://www.unrealengine.com/marketplace/cartoon-house