Some really nice stuff coming out of this so far, looking forward to starting mine today, I'll be streaming my progress on it. @Moist I agree with Moose in the fact the spacing between bricks is rather large. Try break up your edges also with a slope blur or/and a directional warp. @Adelphia Looks good dude, I agree with…
@picto This video by Allegorithmic, narrated or taught By Wes explains the Pixel Processor node and sets it up as @Adelphia has in the image he provides. If you have time to go through the entire video, go for it. If not, this PP information will be invaluable. I have the link set to the time where he starts talking about…
I'm back yet again with some bricks! After having spent almost 300 hours in Substance Designer since I started here (and 200 more since my last attempt), I feel like I should re-visit all of the challenges! That's right, I'm going through all of them again! This is merely one of the variants that can be created with my…
Brick challenge is closed. Tons of great work came from this, well done to everyone. CHALLENGE 2 STARTS! Check the first post on this thread (or the top of each page) to see the information for this next challenge. Challenge 2 = Marble! Good luck and look forward to seeing how everyone's turns out. *Side note, I'll be…
Really happy this thread has come along as I haven't been using designer long and I really want to improve my skills in the software! Here's my submission so far only worked on it a little been busy with other university projects, I've gone away from the reference a little mine seems more ruined and cracked in areas and…
Hey hey, trying to catch up this thread (noticed it a few days ago). Here's my contribution to bricks, mostly based on Wes stream and some of my previous exp with SD :DTried to create that blobby grout (http://i.imgur.com/IPKwSdG.png) but have no idea how to approach that, tried the directional warp and noises on my mask…
Hello everyone, welcome to the Bi-Weekly Substance Challenge. Like the previous challenge that was ran by Tejay, this is going to be running everyone 2 weeks to give people a little longer to work on the materials. How it works * Every 2 weeks a new reference will be shared to be recreated, you are also encouraged to find…
Wow everyone has been busy. So much to catch up on! Bit of a wall of text but here's some comments on the previous posts. My own effort is found below. @Zombiecrackers I like your pattern, but I think your colors and contrast need some balancing so they sit better together. I personally think the marble has too many light…
@3DKyle pretty beast if you ask me, looking really good. @Moist definetly getting there @furiouslul your getting there , i think you just need to push it a bit more, like add in darker parts to the cracks maybe and highlight the scratched areas, plug in an ambient occlusion node as well that could help. here is my brick…
@Zombiecrackers That's a really cool pattern and inlay. @Kazperstan Still loving that pattern, gotta try the tips you gave earlier as well, thanks again! @Freezy Demon Nice work, I'm so happy I don't have to walk across a floor like that daily. @derphouse Got something going there! What would've made the scratches? Would…