Working on 3D model of Markl from Howl's Moving Castle. Want it to be game ready model with hand painted textures. So far I more or less finished high poly version. Hope you like it!
Hi! Early WIP. <3 I'd love to retopo him and try material painting in Substance. Anyway, I threw some color on as a quick design test. Back to pushing shapes/detail farther. https://kellyjohnson3dart.artstation.com/
I finally got some time this week to paint up the armor for the Templar character I'm creating. WIP thread with larger images over here. @Mateus the Nightelf came out great! @RocketBrian she is looking awesome dude :)
Hello everyone. I would like to practice more my hand painting texture style so, I decide to make a 3D version of Flower Ninja by Paul Kwon. Refs: https://www.artstation.com/artwork/3rQyo Hope you like it!
[UE4] Gryffindor Common Room Not done yet still polishing some assets and textures and adding vertex painting to some parts before the final cinematic ! [This post has been moderated to reduce download time, please read the OP sticky]
Long Time Lurker First Time Poster, This is my sculpt of an Old Stone road, along with the poly paint. All Done in Z brush. I need to do another pass at adding details to the bricks and then export it into Photoshop to make the tillable texture.
(*Hi-Rez Studios fan art*) Want to finish his hand-painted game version sometime just a possible place holder for now! ^_^ Working on human anatomy stuff for portfolio which seems more important. Link to stuff here: kellyjohnson3dart.artstation.com
Started working on this guy. With a quick turn around this is what I've come up with so far. Lots to still work on but wanted to see how it looked with a quick bake and texture. Rendered with Marmoset. Was fun working on something that wasn't hand painted and for mobile :smile:
Here is revolver i have been working on lately. All images rendered inside unreal engine 4. Model is around 4k tris, maps painted in 4k resized to 2k. If you are interested there are more images and sketchfab on my artstation - https://www.artstation.com/artwork/dR99x .
Early WIPs of the texture work from my new indie game project :) All done in Substance Designer 6 and rendered with iRay, they will all be included in a texture atlas with a few variants to vertex paint details like rust, damage, snow, moss, etc. in Unity. www.artstation.com/artist/victor/albums/30289 I hope you like it!…