Working on a big ogre-run rock shaping building/scene. concept by Wes Wheeler https://www.artstation.com/artwork/nE9dO Shameless Xpost for my WIP thread http://polycount.com/discussion/191119/the-rock-shop-stylized-environment#latest image is a combination of some of the recently baked meshes, as well as some blockout…
[This post has been moderated. Larger than 1000 pixels (4000 x 4988!). Please read the first post, top of each page] I did as a personal project to learn more about mixing between stylized with realism it's my own concept . https://us.v-cdn.net/5021068/uploads/editor/tm/4gdncfxxevk3.jpg
Something I'm working on for a short film that I'm doing in VR. Obviously, this is a render (MentalRay if you care). I modeled the whole controller, but it's just going to appear in limited lighting so this is likely all you'll be able to see. It's kind of an experiment, so we'll see how this works out in VR. This is the…
Stylized character study based on the awesome drawing by Dylan Ekren. Done during a course taught by him as well. I can barely put into words how much I've learned during the classes, it was a overhaul on how I read shapes and silhouette. I plan to post the progress with some thoughts on my Polycount…