New Lowpoly character for cartoon videogame . Very similar to Clash Royale style. Rendered in Marmoset toolbag 2. I hope you like it guys!!!!!! More images to see in this thread http://polycount.com/discussion/182283/diego-the-musketeer#latest and my Artstation https://www.artstation.com/artwork/DzvoO
Hey guys :) I call this one done :) At my Artstation you can finde the whole scene inside Marmoset Viewer and additional High Res shoots such as Highpoly and close ups. here is the polycount wip threat :) http://polycount.com/discussion/189007/hearthstone-board-starcraft-2-style#latest
Something i did the other night to practice my sculpting and texturing skills. Textured in Quixel Suite 2, rendered in Marmoset Toolbag 3 :) EDIT : woops sorry for not respecting the one image rule, thought it was enough to just do the 1000px resolution thingy x) [Multiple images removed by moderator]
Having tons of fun on each of these WIPs and wanted to share some progress comps from the past week. Learning lots about Marvelous and ZBrush. Leftmost is based on Outlast 2 concept art by Faraz Shanyar, middle will be my interpretation of a Firefly from The Last of Us, and rightmost is based on a concept by Carlos Huante.
Currently working on a Jak model, from the Jak and Daxter franchise. WIP thread is here (although there's not much in it yet, but feedback is still very much welcome): http://polycount.com/discussion/187114/jak-take-2 @Shriken That looks really cool! I thought it was the dianoga in the trash compactor from Star Wars at…
I made a quick 2D sketch and saw potential in it so I decided to sculpt it in ZBrush 4r8. All textures done by polypaint, rendered in Marmoset Toolbag 2, post-processing in Manga Studio 5. Let me know what you think Check out more views on artstation: https://www.artstation.com/artwork/dW1Yw
[ png makes a big file. makes a nope. makes mod resize. makes mod miffed. mibble muck mumble ] Lighting experiment in Marmoset 3, xpost from my thread, where you can find 2 more shots: http://polycount.com/discussion/188166/post-apo-girl/p1?new=1
Hi! I Worked on a futurist manor these last 2 months, it was a big challenge for me to build and do the lighting in this huge scene. Here are some screenshots and a Link to the Artstation project : Forbidden Experiments Don't hesitate to tell me what you think of it! [This post has been modified for not respecting the…
Found some spare time to finish of the Nissan 370Z widebody project that i did back in 2016!Highpoly and lowpoly both done in Maya. Textures done in Quixel and the presented in Toolbag! Tris: 39,000 Textures: One 4k map for the car and a 2 k for the tires. More Pictures and highres ones at my Artstation post:…
[THIS POST HAS BEEN MODERATED TO IMPROVE PAGE SPEED. PLEASE READ THE OP] Working on a environment in UE4 and just finished the first 2 modular assets (wall and pillar). Windows will be put in later so I can have more variations…