A sword i've been modelling over my free-time, I wish to develop it further (CC appreciated). Been having a lot of fun with it and taking influences from the Final Fantasy games for weapons :)
Just wrapped this weapon up over the weekend. More shots can be seen on my ArtStation: https://www.artstation.com/artwork/o66gO Concept by Carlos Ruiz, can be seen here: https://www.artstation.com/artwork/Ayx5q
Decided to continue working on this beast. Thread is here, in case you wonna drop your 2 cents: http://polycount.com/discussion/173636/kriss-vector-realtime-next-gen-weapon#latest Screenie (but majorly cropped):
Hi there folks! I've recently finished this free time project, based on some of the Warcraft movie weapons I saw. Custom concept though! More renders and marmoset viewer here: https://www.artstation.com/artwork/wNK6g
I finished my steampunk gun. More images at my thread http://polycount.com/discussion/172860/steampunk-weapons-safari-mk-iii and my Artstation https://www.artstation.com/artwork/gVLre Thank you! Reading this thread was always inspiring.
just finished this one! I don't know if I'll ever get tired of these weapons, but so far I'm having too much fun with them :smiley: concept by https://www.artstation.com/artist/murms 3706 triangles 1k diffuse map
First time posting on Polycount WIP for Prototype Unreal Tournament Stinger Minigun made in 3Ds Max, rendered shots in Keyshot. Been working on this for a little bit, first large high detail weapon model I have tried, feedback appreciated.
I'm pretty pumped for the new Dark Souls. I took a crack at making one of my favorite weapons, Ornstein's Dragonslayer Spear, based on the concept art in the book Dark Souls Design Works. Full post here: https://www.artstation.com/artwork/o95Q4
Finally got the bakes done for this piece. It's at just under 17k tris with a 4k Normal + AO. It needs a little bit of cleanup but I'm happy with the turnout. Moving on to texturing! WIP Thread: http://polycount.com/discussion/162060/overwatch-soldier-76-weapon#latest
Fleshing out the texture on this piece. Gotta show some love to the handle area and then I'll be blocking in the decals! Please let me know if you have any critique at this stage! WIP Thread: http://polycount.com/discussion/162060/overwatch-soldier-76-weapon#latest