Hello there! These are my custom made high resolution seam-brushes that I created for zBrush. Based on 1k psd files with custom icons these brushes are ready to use as they are. Just extract them to your brushes folder and navigate there with lightbox in zbrush. Make sure you have enough resolution on your mesh and there…
Hey Guys, New to all this but looking for some advice, tips, crits on my first sculpt in Zbrush. Screen grab below. Please see my thread: http://polycount.com/discussion/171498/mutant-bigen-concept-piece-new-artist-first-project-zbrush#latest For more on this guy. Cheers! Rob M
got one more for you guys, Zombie kebab! A small demo I did for a school, had 3 hours in total to play around in zbrush. I then spent some more time after work adding the arms and pushed some details. Sculpted in zbrush and finalized in photoshop. rest on : https://www.artstation.com/artwork/6B2G6 cheers!
Hi all. That's my latest personal project. Sculpted in Zbrush, modeled in Maya, textured in Substance Painter and rendered in V-Ray. Fur work: head hair and braids - Zbrush fibermesh with nHair, other fur - X-Gen (maya). artstation (high rez): https://www.artstation.com/artwork/wv5EY Thanks for watching, hope you like it!!
Jet fighter bust. I'm trying to learn some new things. It's still pretty loose, but after watching Peter Konig's talk at the Zbrush Summit, I decided to move on and focus on getting more ideas out. It's about 90% Zbrush with some addons made in Fusion 360. It is rendered in Keyshot with post work in Photoshop.