Working on a set of Mandalorian Armour as a person project in between University assignments. Base mesh made in Maya, with all the maps created in Substance. CC very welcome.
Hey everyone. Was inspired by Overwatch to create this concept by Rock D. My first stylized game character. Had a lot of fun making him and designing the gun.
Been working on a personal project of a Greenhouse/Arboretum type build inspired by the Crystal Gardens in Madrid. Hoping to learn procedural texture creating in Substance Designer to continue this in 2016.
Had a ton of fun creating the Survivor character for Beam Team Games Stranded Deep. Learnt quite a bit more at the Artstation link https://www.artstation.com/artwork/ndxv9
The last 2-3 months we learned how to create rigs in max and this is my final assignment for that course. [ame]https://www.youtube.com/watch?v=vAaUltX_lDQ[/ame]